Thursday, February 26, 2009

15 Effects for a Type of Game

One type of game I would like to create sounds for is a driving game I call Reactor. I made this game up of course and it sounds like a catchy name. Some sound effects like noises and echos will tell the player to drive into other cars or take out opponents on the road. Other effects will warn the player to dodge road rivals who will try to get rid of the avatar.

15 effects for this game:

1. Wind Twister - a wind that can knock a vehicle over
2. Police Sirens - indicates the cops are on the player's tail
3. Machine Guns - indicates the enemies are chasing the player
4. Screaming Woman - a woman is calling for help from a rival enemy vehicle
5. Ambulance Sirens - indicates that help is on the way for the harmed player
6. 7 second Danger Theme - be alert and watch your back when driving
7. Ongoing Cars - watch out for cars coming toward you dead on ( listen for the horn and move!)
8. GPS signal - it's time to get some directions for destination
9. Cell Phone - a cell phone may ring at anytime while driving ( pick the phone up or game over!)
10. Loud Bark - indicates to move out of the way ( you hit the dog, or you die!)
11. Explosion - multiples cars blow up on the highway ( be on the look out, don't crash!)
12. Car door - it's time to open your car door while driving to hit your boss ( kill him, or die!)
13. Adjustment - do a u-turn when this sound occurs on the highway
14. Tornado - indicates a tornado is approaching behind the player in the vehicle
15. People rioting - run into these crowds

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